London schools are trialling VR for student mental health — the NHS is backing it. Could this same approach treat lazy eye?**
Amblyotube on Meta Quest Store Saw this piece about 15 London secondary schools using VR headsets (Phase Space) in partnership with an NHS mental health trust to help pupils with exam stress, ADHD, and anxiety. It got me thinking: if VR is becoming accepted as a therapeutic tool for the brain, what about vision conditions that rely on neuroplasticity? Amblyopia (lazy eye) affects about 3% of kids. Traditional treatment is patching the stronger eye, but compliance is poor — kids hate wearing a patch — and it doesn't directly train binocular vision. Patching isolates the weaker eye without teaching both eyes to work as a team. There's a Meta Quest app called **Amblyotube** (developed by Seven Sports) that takes a different approach. It uses **dichoptic vision training**: each eye sees a slightly different visual feed while you watch YouTube-style content. Here’s how it works: - **Dominant Eye Shader**: Applies adjustable blur, contrast, brightness, and opacity to the stronger e...
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